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请输入英文单字,中文词皆可:

rejoin    音标拼音: [ridʒ'ɔɪn]
vt. 使再结合,再加入,再回答
vi. 重新聚合,回答,答辩

使再结合,再加入,再回答重新聚合,回答,答辩

rejoin
v 1: join again
2: answer back [synonym: {retort}, {come back}, {repay}, {return},
{riposte}, {rejoin}]

Rejoin \Re*join"\, v. i.
1. To answer to a reply.
[1913 Webster]

2. (Law) To answer, as the defendant to the plaintiff's
replication.
[1913 Webster]


Rejoin \Re*join"\ (r?-join"), v. t. [imp. & p. p. {Rejoined}
(-joind"); p. pr. & vb. n. {Rejoining}.] [F. rejoindre; pref.
re- re- joindre to join. See {Join}, and cf. {Rejoinder}.]
1. To join again; to unite after separation.
[1913 Webster]

2. To come, or go, again into the presence of; to join the
company of again.
[1913 Webster]

Meet and rejoin me, in the pensive grot. --Pope.
[1913 Webster]

3. To state in reply; -- followed by an object clause.
[1913 Webster]


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  • !rejoin Command | Tutorial - Community Tutorials - Roblox
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    title says it how can i recreate a feature that auto rejoins a player when they disconnect from idle?
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    So I am trying to make it so the player can rejoin when they request a rejoin Keep in mind I want this to work via server not client I tried following the instructions on the following link below but it didn’t help This was in the game, it’s a public game and it was not a VIP server
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    Every time I get invited to a party and join the game, after a few seconds I get forced to rejoin This problem occurs every time I join the party game, nothing happens to the sender and it’s a bit annoying
  • How to make a player Rejoin the game? - DevForum | Roblox
    Hey, so I’m working on DataStores and I was instructed that instead of kicking the player when data doesn’t load, I should have them rejoin the game I assumed it’d just be with: TeleportService:Teleport(gameID, player) But whenever I try that, it’ll rejoin the game, but after it rejoins, it brings up a prompt saying “Roblox has shutdown the server for maintenance Please try again
  • [Solved] Rejoin System Not Working - Scripting Support - Roblox
    Hello everyone! I’m now developing a game where each round takes a place in other place (like in dead rails), now I’m trying to make a rejoin system when I leave the game when it’s not over I’m facing a problem now, describing it below: When a player is teleported, the game saves in the DataStore the code of the private server that was reserved for the players, as well as the PlaceId
  • How do I go about a rejoin button? - DevForum | Roblox
    Hello! While in the testing phase of the demo of my game, I asked for feedback I was told that since my game is a single player game, whenever the player wins looses, i really think this is a good idea considering how it can be annoying of leaving the game and rejoining So how do I go about this: Making a button (UI, just to be specific), that makes the player rejoin the game Thanks for
  • Automatically reconnect to experiences during updates
    [Update] March 6, 2024 Hello Creators, We are happy to announce a significant improvement when you update your experiences! Starting today, players will automatically reconnect to your experience when you update them! Previously, players would be kicked out of the experience and have to manually rejoin This has been one of the most highly requested features surrounding experience updates, so





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