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bunker    音标拼音: [b'ʌŋkɚ]
n. 燃料库,煤仓,沙坑,暗堡
vt. 击入沙坑,陷入穷境

燃料库,煤仓,沙坑,暗堡击入沙坑,陷入穷境

bunker
n 1: a hazard on a golf course [synonym: {bunker}, {sand trap},
{trap}]
2: a large container for storing fuel; "the ship's bunkers were
full of coal"
3: a fortification of earth; mostly or entirely below ground
[synonym: {bunker}, {dugout}]
v 1: hit a golf ball into a bunker
2: fill (a ship's bunker) with coal or oil
3: transfer cargo from a ship to a warehouse

Bunker \Bun"ker\, n. [Scot. bunker, bunkart, a bench, or low
chest, serving for a seat. Cf. {Bunk}, {Bank}, {Bench}.]
[1913 Webster]
1. A sort of chest or box, as in a window, the lid of which
serves for a seat. [Scot.] --Jamieson.
[1913 Webster]

2. A large bin or similar receptacle; as, a coal bunker.
[1913 Webster]

3. A small sand hole or pit, as on a golf course. [Scot.]
--Sir W. Scott.
[Webster 1913 Suppl.]

4. (Golf) Hence, any rough hazardous ground on the links;
also, an artificial hazard with built-up faces.
[Webster 1913 Suppl.]

5. (Mil.) A fortified position dug into the ground,
especially one which is closed on top and has protective
walls and roof, e. g. of reinforced concrete. For
defending positions it usually has windows to view the
surrounding terrain, but as a safe location for planning
operations or storage, a bunker may be completely
underground with no direct access to the surface.
[PJC]


Bunker \Bun"ker\, v. t. (Golf)
To drive (the ball) into a bunker.
[Webster 1913 Suppl.]

148 Moby Thesaurus words for "bunker":
abri, acropolis, air-raid shelter, antre, approach trench,
archives, armory, arsenal, attic, bank, basement, bastion, bay,
beachhead, bin, blockhouse, bomb shelter, bombproof,
bonded warehouse, bookcase, box, bridgehead, burrow, buttery,
cargo dock, castle, cave, cavern, cellar, cellarage, chest,
citadel, closet, coal bin, communication trench, concealment,
conservatory, control center, countermine, coupure, cove, cover,
covert, coverture, crate, crib, cupboard, cyclone cellar,
depository, depot, ditch, dock, donjon, double sap, drawer, dugout,
dump, earth, entrenchment, exchequer, fallout shelter, fasthold,
fastness, fire trench, flying sap, fort, fortified tunnel,
fortress, fosse, foxhole, funk hole, gallery, garrison,
garrison house, glory hole, godown, grot, grotto, hold, hole,
hutch, impact area, keep, lair, library, locker, lumber room,
lumberyard, magasin, magazine, martello, martello tower, mine,
moat, mote, motte, parallel, peel, peel tower, pillbox, post,
potato cellar, proving ground, rack, radar tracking station, rath,
repertory, repository, reservoir, rick, safehold, safety zone, sap,
sewer, shelf, shelter, slit trench, stack, stack room, stock room,
storage, store, storehouse, storeroom, storm cave, storm cellar,
strong point, stronghold, subbasement, subterrane, subway,
supply base, supply depot, tank, tower, tower of strength,
tracking station, treasure house, treasure room, treasury, trench,
tunnel, vat, vault, ward, warehouse, warren, wine cellar


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英文字典中文字典相关资料:


  • Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by . . .
    The core idea behind our approach is to "lift" each image individually into a frustum of features for each camera, then "splat" all frustums into a rasterized bird's-eye-view grid
  • nv-tlabs lift-splat-shoot - GitHub
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    当前在BEV下进行感知方法大致分为两类,一类是以 Transformer 为主体的隐式深度(Depth)信息进行转换的架构,另一类则是基于显示的深度估计投影到BEV下的方法,也就是本文的主人公——LSS (Lift,Splat,Shoot)。
  • LSS (Lift, Splat, Shoot) 论文+源码万字长文解析 - 知乎
    LSS是一篇发表在 ECCV 2020 上有关自动驾驶感知方向的论文,具体子任务为 object segmentation and map segmentation。 论文和官方repo如下: 论文: 官方repo: 目前在自动驾驶领域,比较火的一类研究方向是基于采集到的环视图像信息,去构建BEV视角下的特征完成自动驾驶感知的相关任务。 所以如何准确的完成从相机视角向BEV视角下的转变就变得由为重要。
  • BEV经典之作Lift, Splat, Shoot解析 - CSDN博客
    Lift Splat Shoot算法是一种用于自动驾驶感知的算法,它由NVIDIA提出。 该算法通过将多视角相机图像转换为3D空间中的特征表示。 其主要思想是将每个相机的图像通过"抬升(Lift)"的方式生成3D特征,然后将这些3D特征通过"拍扁(Splat)"的方式投射到光栅化的鸟瞰图网格中。 最后,通过将模板运动轨迹"投射(Shoot)"到网络输出的BEV Cost Map中,实现可解释的端到端的运动规划。 对于感知算法而言,Lift Splat Shoot算法的关键在于对BEV(鸟瞰图)的感知范围、BEV单元格大小和深度估计范围的设置。
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    LSS (Lift, Splat, Shoot) 是一个比较经典的自下而上的构建BEV特征的3D目标检测算法,通过将图像特征反投影到3D空间生成伪视锥点云,通过 Efficientnet 算法提取云点的深度特征和图像特征并对深度信息进行估计,最终将点云特征转换到BEV空间下进行特征融合和后续的
  • Lift, Splat, Shoot: Encoding Images from Arbitrary Camera Rigs by . . .
    The core idea behind our approach is to “lift” each image individually into a frustum of features for each camera, then “splat” all frustums into a rasterized bird’s-eye- view grid
  • Lift-splat-shoot | HomePage
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  • 完整教程:Lift, Splat, Shoot:自动驾驶多视图相机的 BEV 语义表示学习
    为解决这一疑问,Jonah Philion 和 Sanja Fidler 提出了一种名为 “Lift, Splat, Shoot” 的端到端架构,能够直接从任意数量的相机图像中提取 BEV 场景表示。 该架构通过 “Lift(提升)-Splat(泼洒)-Shoot(投射)” 三步核心流程,在保留多视图感知关键对称性的同时,实现了端到端可微分训练,其性能在多个 BEV 语义分割任务中超越现有基线,并支持可解释的端到端运动规划。 原文链接: https: arxiv org pdf 2008 05711 项目主页: https: research nvidia com labs toronto-ai lift-splat-shoot
  • Lift, Splat, Shoot, LSS代码详尽分析与解读 - 无左无右 - 博客园
    LSS是英伟达在ECCV2020上发表的文章《Lift, Splat, Shoot: Encoding Images from Arbitrary Camera Rigs by Implicitly Unprojecting to 3D》中提出的一个BEV感知算法,后续很多BEV感知算法如CaDDN、BEVDet都是在LSS的基础上实现的。 本文将结合论文和代码详细解读LSS的原理。





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