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warlock    
n. 法术师;魔术师

法术师;魔术师

warlock
n 1: a male witch or demon

Warlock \War"lock\, n. [OE. warloghe a deceiver, a name or the
Devil, AS. w?rloga a belier or breaker of his agreement,
word, or pledge; w?r covenant, troth (aki? to L. verus true;
see {Very}) loga a liar (in comp.), le['o]gan to lie. See
3d {Lie}.]
A male witch; a wizard; a sprite; an imp. [Written also
{warluck}.] --Dryden.
[1913 Webster]

It was Eyvind Kallda's crew
Of warlocks blue,
With their caps of darkness hooded! --Longfellow.
[1913 Webster]


Warlock \War"lock\, a.
Of or pertaining to a warlock or warlock; impish. [R.]
[1913 Webster]

Thou shalt win the warlock fight. --J. R. Drak?.
[1913 Webster]


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  • What builds yall trying for our new warlock buddy
    I’m quite enjoying the miasma skills miasma chain in particular is a pretty unique skill Tricky but fun to use, anchor a chain somewhere and then walk around with the chain and “trip” enemies with it One thing I noticed is this skill definitely lasts longer than the stated 2 seconds It lasts more like four or five or until you break the chain with a wall or obstacle
  • BiS Runeword Weapon? (Echoing Strike build) - Warlock - Diablo 2 . . .
    Which BiS runeword weapon is better for Warlock (Echoing Strike build)? EBotD, Grief, or Death?
  • Diablo II: Resurrected – Reign of the Warlock | Known Issues Thread - 2 . . .
    Welcome to the Diablo II: Resurrected – Reign of the Warlock known issues thread This is a go-to resource for known issues you may experience while playing the current version of the game The list below calls out issues we are aware of and intend to address in an update arriving soon
  • Abyss is frequently frustrating to use - Warlock - Diablo 2 Resurrected . . .
    You must have a completely clear, flat, and open path between your Warlock and the ground in order to place Abyss For example - if there is a pillar in the room, you can not click behind the pillar and place Abyss The skill also struggles with narrow pathways like Arcane Sanctuary, sometimes you simply can not place an Abyss on the ground if the walkable area is too thin Or, in act 1
  • Unofficial 3. 1. 1 Patch notes - All current changes in DLC Reign of the . . .
    Unofficial 3 1 1 Patch notes - All current changes in DLC Reign of the Warlock I decided to make this post as we dont have exact patch notes of all changes so i will be collecting them here and i would like to help from all of you to with that if you can Did you noticed something different vs previous version of game before warlock update? Let me know and i will slowly be adding stuff here
  • Godly warlock demon summoner build - Warlock - Diablo 2 Resurrected Forums
    enjoy i know some folks are confused about how to make warlock summoner build, mines is very good Any questions ask away As a d2 vet, i have made alot of different summon builds as its my favorite Currently i have summon warlock,druid, and necro
  • 100k-223k DPS fort Echoing Strike Warlock - General Discussion - Diablo . . .
    This is Sheet DPS from my character screen I really think the Physical Echoing Strike needs a nerf This should really be looked at or we are going to be doing close to millions of damage per second at 75fcr with amp damage and our sigil active Holy OP batman…
  • Warlock fun eth options for everyone - General Discussion - Diablo 2 . . .
    The Warlock Echoing Strike use of Ethereal weapons without losing durability really give a bunch of cool new gearing options My idea to bring this to more classes is just simply adding Repair Durability to more early mid game uniques (thus upgradable) runewords Also, expand the base item list for some runewords to add new types, as this feels like if done correctly won’t really add power
  • Now that weve seen the Warlock, what are your thoughts on the skill . . .
    I haven’t been able to dive too deep into the Warlock announcement, but from what I can tell the skill tree has “branched out” quite a bit That’s a fantastic step in the right direction, but I also noticed that the main nodes, the ones that go up to 12 skill points, don’t seem to do anything interesting other than increase damage whereas the branches serve as variants to the skill





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